CONTROL
CONTROL filled a Peckham gallery with unplayable games
OHSH Projects argued that videogame aesthetics already remade contemporary art, and staged the show itself like a game.
CONTROL
OHSH Projects argued that videogame aesthetics already remade contemporary art, and staged the show itself like a game.
Xiner Lan
Xiner Lan's UCLA MFA thesis installation stages pseudo-sports on a twin-joystick arcade cabinet, a ritual for building 'the great body.'
Alina Nazmeeva
The simulation-based solo show opens August 28 at MANA Contemporary in Chicago, with a panel alongside longtime collaborator Yvette Granata.
Paloma Dawkins
The Fool's Journey converts characters from Museum of Symmetry and the Apocablyss universe into 22 archetypes, debuting at MUTEK Forum August 26.
cdmx.exe
The anonymous account cdmx.exe models the capital's characters in PS2-era polygons, and the audience keeps asking where to download them.
tiengiungtong
Another chorus of can-I-play-this for a dreamlike point-and-click that does not exist yet
OTHERWORLDS
Sophia Bulgakova's mixed-reality ritual, drawn from Ukrainian pagan practice, took the Berlin festival's prize for collective presence.
We go in on a police station built wrong on purpose, films rebuilt as late-'90s games nobody can play, and why Mario 64's water still felt like water.
The Baby Steps game designer reflects on jadedness, embodiment, and building a failson from two decades of human movement
Plus stop-motion goodness from Jack King-Spooner and a bevy of updates from Alice Bucknell
Two decades of self-published comics taught Decadence Comics to take a deep breath. Their first game, Rhizomatic Compound, is built to slow you down.
Games, play, and culture with Jamin Warren
Eric Alfaro photographed household clutter into a Minecraft that runs on dream logic
THE END IS NEAR, made for Victor Barragán's label by Alex Sinh Nguyen, ships as $270 jewelry.
The dev jokes that teeth would wear down chewing on this game—Dark Souls's first-person ancestor finally gets an heir, and the demo is out.
Just a little twist of the truth.
We go in on a police station built wrong on purpose, films rebuilt as late-'90s games nobody can play, and why Mario 64's water still felt like water.
A year after the University of Minnesota Press book, UCLA's Danny Snelson rebuilds its resources as a clickable fake OS—podcasts, reviews, and dozens of small archives included.
Intron Interactive's biological roguelike casts you as a cancerous pathogen; the comments immediately turned healing into a moral problem.
The Cruelty Squad creator shares the city's annual 5,000-euro award with soul singer Emilia Sisco and knitwear designer Juha Vehmaanperä.
Five minigames from the unreleased Something Beautiful played on Factory International's Media Wall, on a controller covered in the artist's 3D-printed sculptures.
freeculture.api built an idle game about autonomous weapons into a field-deployable hardshell case—and the critique is in the hardware.
Miles Buckle rebuilds Rear Window, Amarcord and Hitchcock's Rope as late-'90s games nobody will ever play, and the impossibility is exactly the point.
Alice Bucknell's Coyote Time—an eco sci-fi text adventure premiering at St. Louis's City Museum this fall—gave Counterpublic 2026 its title.