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Over a decade of cultural criticism examining interactive media, game design, and digital art through the lens of contemporary culture.
Kill Screen has published cultural criticism since 2011, examining how interactive systems shape contemporary culture. From game designers using clay and circuitry to AI developing consciousness in virtual worlds, we explore where interactivity meets artistic expression.
Interactive Art & Sculpture
Physical computing, tangible interfaces, and responsive materials
Virtual Worlds & 3D Art
Digital environments and game engines as artistic medium
AI & Consciousness
Artificial minds and computational awareness
Systems in Culture
Game design thinking beyond games
Performance & Installation
Live interactive experiences and exhibitions
Digital Storytelling
Interactive narratives and procedural fiction
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