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Assassin's Creed 3 award for best writing highlights the problem of judging story in games.
Over the weekend, The Writers Guild of America, who you may remember as the labor union responsible for the Hollywood writers’ strike a few years ago, got together to hand out some avian-shaped trophies for best screenplays, and as always they were amenable enough to include screenplays for videogames. While it’s great that games are being recognized alongside media like TV and film, what we were wondering is how the heck they decided that Assassin’s Creed 3, which spins a plodding colonial yawn, ehem, yarn, that lacks any scent of personality or charisma, was the best written game of last…