Last week was rough. Rob Dubbin, Colbert Report contributor (and infrequent Kill Screen scribe) showed how making games in response to tragedy can offer a different kind of catharsis.
Friday’s unprecedented manhunt for the Boston Marathon bombers ended with the help of thermal imaging, a kind of heat-sensing vision familiar to Call of Duty fans the world over.
And in near-Boston news, the Times goes deep into the implosion of Curt Schilling’s 38 studios and the ensuing legal debacle. It’s a good read on how Rhode Island put it all on black and lost.
A suburb of Tempe, Arizona was evacuated after residents called in a suspicious box sitting in the middle of the road. I’d be suspicious, too… it wasn’t even floating in the air! (No Goombas were hurt; the box contained random papers.)
You lucky Banana Slugs get to hear Papa Sims wax poetic on conceptual frameworks! Translation: Will Wright is giving a lecture at University of California Santa Cruz titled “Gaming as a Lens on the World.”
For those Asteroids addicts, here’s something to top your arcade obsession: A trip to mars. Too bad it’s one-way.
Douglas Wilson brought his next social experiment masquarading as a game to Copenhagen, showing off Edgar Rice Frotteur to a meet-up for Denmark’s National Academy of Digital Interactive Entertainment.
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