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In defense of Bethesda's notorious videogame glitches
Glitches and bugs have become the hallmark of Bethesda Softworks’ renowned 3D RPGs. Their releases are riddled with them: Fallout 3 (2008) regularly sent robots and Deathclaws flying through the air, The Elder Scrolls IV: Oblivion (2006) had an arrow duplication glitch that led to the greatest YouTube videos in the world, and characters fell through the map in The Elder Scrolls V: Skyrim (2011), like, all the time. Any upcoming Bethesda game is met with excitement, and then a caveat: you’ll have a great time… if you can make it through without glitching. Some are little, like characters clipping…