dotcity

In DotCity, the monster to your futuristic mega city will be an unceasing population

Allegedly there are projects on Kickstarter other than Shenmue 3. Allegedly DotCity is one of those projects. 

DotCity, which was created by Nathan Irondot, is a city simulator that challenges you to manage resources and guide your metropolis out of the industrial revolution and far into the future. You start with an empty two-dimensional plane. There are a few dots on the plane. Those dots are people. You can build up, or out, or both using currency and construction materials. The real challenge here is how to design a city that can accommodate—and thrive under—the demographic transitions that are unlocked by technological revolutions.

look down on those dots and care 

“Look down there,” Orson Welles implores in his most famous scene from The Third Man. “Tell me. Would you really feel any pity if one of those dots stopped moving forever? If I offered you twenty thousand pounds for every dot that stopped, would you really, old man, tell me to keep my money, or would you calculate how many dots you could afford to spare?”

DotCity challenges you to look down on those dots and care about their survival. This is a limited conception of generosity, one based on life and death more than subjective quality of life, but it is something. Moreover, the aesthetics of DotCity are more appealing than a mere survivalist colony. Buildings have distinct architectural characteristics but are rendered as simple geometrical forms, usually in white. This is 3DS MAX’s Greeble modifier on steroids.

You can support DotCity on Kickstarter.