Peter Molyneux does not seem to be afraid of starting over again. The iconic game developer recently left his vaunted position as Creative Director for Microsoft’s Game Studio’s Europe to found a new company called 22Cans. At E3 this year, the company announced its first game, a metaphysical iOS puzzler called Curiosity.
The game opens with a lone black cube in a white room. Players can tap on the cube to zoom in on the cube, an act that will reveal the seemingly solid shape is actually made up of millions of smaller cubes. Players then begin tapping away at the smaller pieces to try and crack the cube open.
He suggested there will be some collaborative aspect to the game as well, a revelation which brought out Molyneux’s cryptic flair for hyperbole. “The whole world is tapping away revealing layers of this cube,” he told Gametrailers. “One person in the world will find out what’s inside. What is inside is so unbelievably amazing and incredible, we’ll have to see if people crack it.”
Molyneux promises Curiosity will be out on iOS in the next six weeks. There’ll be a PC version of the game as well.