Seizure warning: The video linked below can be a problem for photosensitive epileptics.
There comes a time in nearly every game’s life cycle where a series of really awesome glitches are captured. Whether it is the papery surreality of Metal Gear Solid V: The Phantom Pain (2015) or the deep weirdness of the Jackdaw rising from the ocean in Assassins’ Creed Black Flag (2013), these glitches break through the manufactured reality of the games—the attempt at photorealistic textures—and show us an underlying failure in the architecture of their titles. They’re also pretty freaking sweet to look at.
Take this week’s example in triple-A glitch-dom, a break in the static textures of Forza Motorsport 6 Apex:
Uncovered by Twitter user slowb1rd, this glitch occurred when using the wrong driver on their integrated graphics card. The effect is an astonishing combination of Hotline Miami-esque rave and the gold foil paintings of Gustav Klimt. You can get a proper look at it in this video.
It’s a synth-wave album cover you can drive through. What really makes this glitch interesting is that it appears to only affect the static textures—the cars, their interiors, and peopled audiences are all just fine… they’re just standing on a drivable dance floor.
While the glitched-out level is technically playable (and without severe frame rate drop) it does appear that updating the graphics driver to the newest version has cleared out the issue. Still, these images preserve the game in its previously glorious state. This is the kind of racing game we need.