killscreen.com
Troubadour is part point-and-click adventure, part graphic novel, all interesting
The cool thing about Troubadour is that it’s kind of a game, but kind of not a game. It occupies that weird nether-region between every other artistic medium and play. The story is about digital distraction in the modern age and the lack of human-to-human connections caused by all these screens, which is kind of a strange soapbox for a kinda-game where you interact with virtual people, but, of course, maybe that’s the whole point. The Kickstarter page calls it a graphic novel with point-and-click elements and experimental sound design, which may just sound like reading a comic while listening to…