ETC-Press, publisher of Well Played 1.0 and 2.0, has released a third and final journal. Edited by Drew Davidson, Well Played 3.0: Video Games, Value and Meaning reflects on meaningful play experiences from contributing authors, including our friend Simon Ferrari. The site describes the journal:
Following on Well Played 1.0 and 2.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium.