No need to look twice; we assure you, this is real. And it’s a student project to boot. Did we already say that? No matter, because Arthur Nishimoto and the rest of the Electronic Visualization Laboratory team at the University of Illinois at Chicago have earned bragging rights for their TacTile touch-controlled space strategy game Fleet Commander. Originally designed in 2009 as a study in touchscreen potential, the game has evolved into a massive multiplayer enterprising —requiring aptly massive touchscreens.
Don’t you want to touch the giant screen? Even just a little?