killscreen.com
Making a survival horror game without all the clichés
Narayana Walters, a computer science student at Appalachian State University, is fed up with seeing the same old designs in horror and survival games. But rather than sticking to moaning about it, Walters is doing the admirable thing of making his own: a non-linear, open-world survival horror game called and thus. While it may be a little much to call and thus a reinvention of the survival horror template it does strike you at first glance. From what he has outlined on the game’s TIGSource thread so far, there are no zombies, no guns, none of the usual sights that might immediately turn you…