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Meg Jayanth’s quest to amplify marginalized voices in videogames
You embark on a wager to circumnavigate the globe in 80 days or less. Your journey might be made on the slow trudge of mechanized camels, aboard whisper-quick copper airships that defy gravity, or even on a certain famous submarine, many leagues under the sea. Your travels might even find you flirting with death. These journeys, and many more, are available to you in the world of Inkle studio’s 80 Days (2014), the world that writer Meg Jayanth built. As a brown female writer in videogames, Jayanth is something of a rarity and, taking into consideration the haul of awards…