killscreen.com
The prison of the videogame camera
Techniques such as lens flare or liquids splattered on the camera (usually blood) have become so commonplace in videogames that we no longer pay attention to them. This indifference is a bit disquieting. After all, with videogames, we play two roles at once: the character on the screen, and ourselves in our own body viewing the screen. We act by pushing buttons and at the same time passively watch those actions performed by somebody else through the distancing filter of a camera lens. We accept this double perspective so wholly that in our minds it seems to become one. When…