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The Dwarf Fortress Brothers and their Counter-Cultural Contentment
The New York Times Magazine has a fascinating article about Dwarf Fortress, and what makes it such a unique and compelling game, with input from a number of people including our own editor-in-chief, Chris Dahlen. Really, though, the story focuses less on the game itself and more on the fascinating lives of the brothers responsible for it, in particular their stubborn refusal to live up to cultural expectations – an outlook that bleeds into the game: In 2007, when Tarn left Texas and moved back to Washington, he lived at home before moving to Silverdale. “I wanted to be close…