I love how games adopt to new interfaces. Drops in prices in accelerometer technology normally found in airbag sensors enabled the Wii and the infra-red and motion-sensing tech in the Kinect allows games like Star Wars Kinect. (Maybe that’s not a good thing).
Today, a group at Disney Research will unveil the results from their Touché system which turns everyday objects in touch devices. Check the doorknob example above. As the New Scientist explains:
It works thanks to capacitive sensing, in which an electrical signal passing through the object changes when touched by a conductive material, such as a human finger. Capacitive sensing is already found in smartphone touchscreens, but these devices use electrical signals at only a single frequency, whereas Touché works with a range of frequencies.
Having played both Fingle and Bloop over the weekend, I can see lots of cool implementations of this for games in the future.
[Via New Scientist]