“It worries me because it pollutes the form,” he said. “People could marginalize something that I made by saying that it’s no different than some other piece of paid propaganda that is out there.”
Could Gibney’s self-criticism be applied to games as well? If political messaging has been used to lace the medium of film, isn’t it reasonable to think it could soon be gamified as well? Some could argue that games like the Call of Duty franchise or, more notably the US Army-funded America’s Army are already exploiting the medium of videogames. Whether or not you agree, videogames seem to be gaining greater artistic relevance and cultural significance, which can’t be a bad thing, right?
[via New York Times]