Amanda Wallace

The glitch noise and cassette tape nostalgia of Nico Antwerp’s new album

“In the crowd of a subway station, commuters stand on the platform of an impersonal world, in a situation that may well stand as epitome of modern high-tech civilisation.” This is what Nico Antwerp had to say about the inspiration behind “music for jostling commuters,” a 2:32 track set for release l

Next up for the creator of TowerFall, a game about climbing a mountain

There’s a mountain near my house where I grew up and it was a regular exercise for teenagers to climb up it as the sun fell, and then race back down chasing the light. Since it was a small peak, and since I lived in the foothills of the Appalachians, it seemed like a bent grandfather to the craggy p

Enter a dreamland of glitchy, corrupted videogames

Two fighters behind a curtain of pea green. A bobsled dives into a sea of broken pixels, tumbling into a geode-like fractured structure far removed from the icy-whiteness of the Winter Olympics in Salt Lake City in 2002. The frenetic golden glory of Fantastic Dizzy (1991). These and more make up the

Great Fire of London recreated in Minecraft, complete with blaze

Header image: © Museum of London, created by Blockworks. /// The history of a city is littered with fires. Smaller ones that take down neighborhoods and large-scale disasters that change the landscape. The Great Fire of London in 1666 was such a fire. It destroyed the medieval City of London, incine

Clocker brings a storybook look to time-travelling puzzles

Clocker, recently Greenlit by the Steam community, is a quiet journey through time-shaping mechanics. In fact, it combines two elements of time manipulation—the ability to stop and to start the resource. But this is no SUPERHOT. The story follows two characters, a watchmaker named John and his daugh