Game designer Jason Rohrer is known for his intensely personal games such as Passage, about his marriage; storytelling exercise Sleep Is Death; and other lo-fi heartbreakers. But before Rohrer the designer, there was a Rohrer the child, a tall, knife-playing, nightmare-having child of the woods. We
At times, games can seem useless. “The only excuse for making a useless thing is that one admires it intensely. All art is quite useless.” Oscar Wilde ends his preface of The Picture of Dorian Gray wry tongue in wry cheek. Being useless is glorious. It is our freedom.