As a young twenty-something, a small amount of my young adult life has been spent hovered around the phones of my friends, laughing as we collectively swipe right and left on Tinder. Being in a long-term committed relationship myself, I’ve never personally experienced the whims of Tinder, but its at
The memories a lot of people share with the Nintendo Entertainment System (NES for short) are typically rooted in solitude. Running across World 1-1 for the first time, embarking on a quest to confront Ganon at Death Mountain, venturing through Zebes to kill Mother Brain—all, for the most part, alon
What if you could mod a game as seamlessly as playing it the way it was written? In Nicky Case’s latest simulation tool, A Simulation in Emoji, just that promise is fulfilled. In the introduction for A Simulation in Emoji, Case writes, “there is *no* difference between playing and making, between re
VR had me skeptical, but then again, I’m pretty much always skeptical of new gaming technology. Similarly, when Microsoft’s Kinect rolled around, so too did my eyeballs, right into the back of my skull. I can lazily holler at my Xbox to turn on? Big deal. With VR, I could scan my entire surroundings
When one thinks of the tombs plundered by videogame heroine Lara Croft, or even legendary adventure film archaeologist Indiana Jones, untold treasures and riches typically await them. During a 2004 excavation in China of first emperor of the Qin dynasty Qin Shi Huangdi’s self-constructed, terracotta