Chloi

The RollerCoaster Tycoon ride that takes 3,000 in-game years to complete

For all its lighthearted charm, RollerCoaster Tycoon has been oddly capable of indulging the morbid propensities of its players over the years. There’s not a player out there who isn’t guilty of picking up their tiny little park guests and dropping them in the Swan Boat lake, or trying to design a d

Radio the Universe is still far away, but here’s some new art

Remember Radio the Universe? It started popping up around the web in 2012, ran a successful Kickstarter at the end of that year, and has been surfacing here and there for the last three years with bits of art and minor updates. It was among the first wave of smaller games that seemed invested in tak

Kentucky Route Zero: Act IV is almost upon us

It’s been a slow ride since Cardboard Computer’s moody tale of dark roads and mysterious strangers first debuted in early 2013, but we’re getting steadily closer to the end. Kentucky Route Zero: Act IV is nearing completion and while it has no exact release date yet, its developers have stated on Tw

Sculptor turns Azerbaijani rugs into sublime glitch art

If patterns are a language, as artist Faig Ahmed describes them, then his trippy redesigns of traditional Azerbaijani rugs are a dramatic rearticulation. One of his woven carpets stretches like a VHS error midway down and melts onto the floor in a pool of swirling colors. Another rug hangs half-pixe

The Witness won’t have music, and for good reason

The use of silence can be just as important and impactful as a well-chosen or carefully crafted soundtrack. This is the gist of what Jonathan Blow, creator of Braid, has to say in a new blog post on his upcoming puzzle game The Witness. According to Blow, “The Witness is a game about being perceptiv