video Xavier Aaronson’s review for The Creators Project of NYU’s Interactive Telecommunications Program (ITP) spring exhibition demonstrates the importance of art, technology and play, Upon entering this year’s show, held this past Monday and Tuesday, I was greeted with a wonderful assault on the se
As a visitor it’s easy to overlook the amount of work that goes on in maintaining a videogame exhibition or collection. Jeff DiOrio’s interview with the Strong Museum’s Jon-Paul Dyson, the director of the International Center for the History of Electronic Games (ICHEG) in Rochester, NY remedies this
Jason Rohrer is ready to take on the Nintendo DS with his new game Diamond Trust of London. A Kickstarter page is devoted to the project and will help out manufacturing costs. The game involves outfoxing and bribery, Diamond Trust is a two-player, turn-based, simultaneous-decision strategy game abou
Land art is an appreciation of earthy materials churned into something new. Videogames—mechanical, artificial and synthetic—can gain something from the principles behind this form of art. Superbrothers: Sword and Sworcery EP leads the way—but there are some foothills along the trek.