In South Korea the testing of robot prison guards is underway. Torie Bosch of Slate reports, In November, officials estimated that the month-long test, involving three 5-foot robots, would cost 1 billion South Korean won, or about $900,000. That doesn’t include the cost of developing the machines. B
From ARTINFO, Kyle Chayka, (also Kill Screen contributor) reports that MIT is poised to further blur the creative boundaries between art, science and technology. Known as the Center for Art, Science & Technology (CAST) the well-funded project is supported through the Andrew W. Mellon Foundation, The
The digital realm may end the era of book covers. Videogames are in safer territories in some ways. The title design of a game can be imaginative and iconic. The PBS Off Book series released a new episode titled, “The Art of Film & TV Title Design,” that speaks to the power of an opening sequence:
In the past few weeks the Smithsonian Art of Videogames was poorly received, the NY Times wrote on “stupid” games and Keiji Inafune discussed why Japanese games are lacking direction. And now, Taylor Clark’s piece in The Atlantic on Jonathan Blow: Never mind that they’re now among the most lucrative