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The glorious return of Xenoblade Chronicles, which is as good a JRPG as any
The re-rebirth of the game that will not die.
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The re-rebirth of the game that will not die.
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The final 3D videogame system is also the best.
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The greatest game ever made, and the problem of memory.
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Dilla Dimension pays homage to the tenth anniversary of Donuts.
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The importance of John Carpenter’s first decade or so of filmmaking is hard to overstate, particularly to fans of genre films. With laser-like precision in editing and pacing, he created definitive action (Assault on Precinct 13), dystopian (Escape from New York), slasher (Halloween), horror (The Th
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In the darkest recesses of literary nonfiction graveyards there exist half-crumpled manuscripts musing, to the night sky, what sort of art the mindless automaton antagonists of Legend of Zelda might make. Muse no longer, undergrads: here is the exact manifestation of your dreams. The cabal of “compu
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If your relationship with Twitter is anything like mine, you might welcome the addition of a bloodthirsty mystical beast to your timeline. That’s exactly what developer Terence Eden has done with @wnd_go, a brief and deeply abstract Choose Your Own Adventure that uses the social media service as its
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Terrible virtual reality continues its march into the future.
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Pippin Barr takes on Marcel Duchamp and John Cage. The results are as noisy as you want.
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The Lithuanian street artist Morfai has a way with repurposing old objects. He’s used digital trickery to make broken public spaces whole again, and assembled bottlecaps into enormous mosaics. His recent work may be his biggest yet, though: he “stole the moon” and trapped it in an abandoned building
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Or: why are you still fitting Tetris blocks together?
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Boardgames are great, but they are an enormous pain in the ass. This is both part of the appeal and the reason more people don’t get into them. They’re heavy, generally expensive, they require hours to set up and take apart, as well as gobs of free time penciled into a handful of people’s schedules.