Daniel Fries

Hackmud brings back the hacker fantasy of the ’90s

A handful of plucky AIs are looking to escape their virtual prison. They start by making a run on a couple of vaults. They’re not really recruiting, but the player stumbles onto their team. Hackmud is a heist game, but the characters are all teenaged computers. It’s wrapped up in cyberpunk ideas and

Inside’s puzzle designer has an experimental music game out next month

Some visual styles become particularly entrenched in games. The continual quest for photorealism drives graphics technology towards lots of different ways to light scenes and throw particles all over the place. Different engines and art teams end up producing something like house styles—DICE’s Frost

The Final Station finds the rare beauty of zombie fiction

If we understand the “zombie movie” as a particular set of plot beats and characters, George A. Romero’s films are what brought that to the mainstream. There’s a mysterious disease, followed by lots of killing and running from zombies, then—in Dawn of the Dead (1978) and Day of the Dead (1985), at l

Hey, perhaps don’t set your game in “fantasy primitive africa”

Where and when is the “fantasy primitive africa” of upcoming survival game Voodoo? “You will be one of the founders of civilization,” says Brain in the Box, the Italian studio behind it. Bear in mind that the first humans popped up in East Africa around 250,000 thousand years ago, and civilization h

Work this new roguelike out and you can be a time-travelling historian

After wandering around for a few years in the wilderness of The Only Shadow That The Desert Knows, I stumbled into a city. ASCII characters, caves, and poison toads led me to believe that the creator of the game, Jeremiah Reid, had made a fairly traditional roguelike for 7DRL 2016. But when I steppe

You can Play Deus Ex GO while you wait for Mankind Divided

Even though the board is bared to both players, chess is a kind of stealth game. Each piece is moved in plain sight, but a successful chess player is hiding her intentions from her opponent. That opponent understands that her goal is to force a checkmate, but spends the game trying to deduce and blo

Don’t play fair, play Pharah, exclusively

We love Overwatch. So we assembled 22 of our best writers and set them to work—a writer to jump into the skin (or robotic shell) of each character. The result is 22 odes. You can use the “Overwatch odes” tag to leaf through them all, or use the handy list at the bottom of this post. /// At the end o

Wobbledogs is even more ridiculous than it sounds

My favorite Dwarf Fortress (2006) update briefly describes the elimination of a bug wherein cats were ”dying of alcohol poisoning after walking over damp tavern floors and cleaning themselves.” The causal logic that leads to an issue like that is both immediately understandable and completely ridicu

A wooden book filled with puzzles is the coolest new toy

The Codex Silenda is a set of intricate wooden puzzles that quickly reached its funding goal on Kickstarter many times over. It’s the kind of object you’d expect to be hand-carved by a slightly eccentric artisan, but it’s laser-cut, and one of the reward tiers gets you the pieces, which you would th

John Darnielle’s next novel is a horror story about fragmented video tapes

In the music he writes for the Mountain Goats, John Darnielle tells intensely specific stories. One song describes a breakfast of boiled peanuts the morning a parther leaves for good. Another, from the band’s most recent album, Beat the Champ (2015), mournfully describes a wrestling match in which t

The Station brings urban legends to life with cute pixel art

One of my favorite urban legends as a child centered on the sewers of New York City. As the story goes, it suddenly became popular in New York to have an alligator as a pet. The giant lizards were kept in fish tanks and then in bathtubs, until owners were horrified to discover that an alligator outg

Chat with lonely ghosts in Indigo Child

Love indie games? We are relaunching our print magazine with Issue 9. For a limited time, use the discount code RELAUNCH to receive 10% off your purchase of Issue 9, or off a 4 issue subscription. /// In the 80s and 90s, “indigo children” were a topic out of New Age philosophy that gained some mains

Don’t let Quadrilateral Cowboy slip through your fingers

When Brendon Chung described Quadrilateral Cowboy to IGN in 2013, he framed it as a departure from his narrative-focused work in Thirty Flights of Loving (2012) and Gravity Bone (2008). “I wanted to go in a very different direction,” he said, “and let the player experiment in a sandbox and figure ou

Nintendo’s new mini console relies on your memories of the ’80s

Between Humble Bundles and Steam sales, everyone loves a good collection of cheapo games. In the spirit of bundle-based generosity, Nintendo has announced a kind of physical manifestation of their Virtual Console in the form of the “NES Classic Edition.” The size of a 10-dollar sandwich, the NES Cla

Stop everything! Kentucky Route Zero Act IV is out right now

Just like last time, Kentucky Route Zero‘s next act—that is, Act IV—has dropped with a soft thump into the world. If you already own it then this new act will be available to download in your Steam library right now. Did you hear it land? Nor did anyone else. Alongside this sudden arrival, Cardboard

Card Thief brings medieval stealth to the card game format

Card Thief is an upcoming game from the Tinytouchtales studio headed by Arnold Rauers. Inspired by Thief (1998) and Sage Solitaire (2015), it will see players extinguishing torches and sneaking past salivating dogs to string long chains of cards together as the obstacles mount up. Tinytouchtales’s l

The steady process of restoring a long lost MMO

If you want to grow up to be a conservator—someone whose job it is to ensure a museum’s art is protected against the ravages of time—it involves a huge amount of schooling and preparation. Aside from art history, conservators learn chemistry to manage the precise makeup of clays or pigments used in

Get ready to jack in to Quadrilateral Cowboy later this month

Quadrilateral Cowboy, the next game from prolific game maker Brendon Chung, is coming out for Windows PCs on July 25th. That is very soon. Unfortunately, if you’re running Linux or OSX you’ll have to wait until September this year to get the game. Still, that isn’t too long… right? Chung is probably

Somewhere is back, and it has new, surreal images to show you

The two-person Studio Oleomingus has resumed work on Somewhere, their first person exploration game set in an alternative Colonial India. To demonstrate, they’ve given us a new peek at an environment in their surreal polygonal world. The first screenshot shows off a car, maybe from the early ’60s, b

It might be impossible to stop grinning at Burrito Galaxy

When someone talks about nostalgia in videogames, there’s a solid chance they’ll also be talking about Metroidvanias or slick indie platformers. Super Meat Boy (2010) ends up being notable for its tight air control and precise jumps—the weird setting and throwback cutscenes are kind of a bonus. But

Uncover the secrets of household objects in a new puzzle game

In a previous life, There You Go would’ve been a sleeper hit on a flash portal website, where lots of different creators submitted games and animations to test out new ideas, or to show off what they could do. It feels like it has a lot in common with puzzles that were popular back then, halfway bet

oOku, an interactive music album about navigating dreams

Dreams aren’t particularly easy to capture in any medium. Sometimes I’ll wake up convinced I just had a dream that I’ve actually had several times but never remembered before, and at the same time, I couldn’t tell you what happened in it. Given the complicated way memories of dreams work, and the un

See the speedrunning glitch that shows Mario the code that makes him

Games on cartridges in particular have pretty strict limitations on space. This means that there’s often a weirdness to the way their data files are organized, and speedrunners like the folks at the Awesome Games Done Quick event love to discover and exploit these in any way they can. In a video pos

Duello wants to be a realistic sword fighting game, but mostly it’s funny

Any videogame that aims to represent the things we can do with our bodies (i.e. attain realism) has to bring in some kind of abstraction to make it look or feel familiar. Take, for example, the Assassin’s Creed games, in which combat isn’t really meant to be realistic as much as it’s supposed to cap