Thoughtful and methodical, 400 Years is a humble Flash game with bold ideas. You play as a sort of living stone face (think pixel art Easter Island statue). You move through the 2D world, as one does in a platformer, only, instead of giving you a jump command, pressing the space bar advances time, s
Anna Anthropy, acclaimed designer of games such as Dys4ia and author of Rise of the Video Game Zinesters, thinks that game development should be blown wide open. According to Zinesters, Anthropy wants everyone in society – particularly the outcasts – to be making games, so that the actual opinions o
We don’t always comment on marketing, but this occasion warrants a very special mention. In order to advertise for upcoming MMO The Elder Scrolls Online, publisher Bethesda and publishing giant Future US are planning a food truck tour of America. They’re stopping at all of the major gaming media eve
While some neuroscience news requires a little imagination to get excited about, this tidbit about a device that allowed a paralyzed person to control a figure onscreen and exert control over a physical robot arm is immediately awesome. Really, a more in-depth explanation of the tech behind the worl
There’s something special about the aesthetic of pixel art as applied to sports. Maybe it’s a sort of purity and simplicity – each little chunk of color needs to be arranged just