David Rudin

Here’s a game that lets you wipe the smile off a stupid emoji’s face

Some people like smiling at strangers and saying hello to passersby. Bless their souls, those creepily friendly weirdoes! I, as you may have guessed, am not one of those people. Nothing warms the cockles of my cold, dead heart quite like strangers giving me the “Fuck right off!” look. As such, Boom!

Why is Rocket League’s jumping so much fun?

Rocket League is a game that is concerned with a great many things, but verisimilitude is most definitely not one of them. To wit, here’s an excerpt from Psyonix president Dave Hagewood’s excellent interview with Gamasutra about the game’s jumping mechanics: Designing Rocket League‘s rocket-boosting

Welcome back to the old Internet. It had problems too

It is easy to pine for the old web. The past is in the past, temporally shielded from our attempts to fetishize it and incapable of reaching through the screen to knock some sense into its eulogists. This is how the nostalgia-industrial complex, the one sector that will never take enough of a pause

Finally, a game where you’re the Tamagotchi and a kid toys with you

Don’t let their ostensible cuteness fool you: Tamagotchi, like babies and pets, are evil little monsters. That may not be an empirical fact, but it is the worldview of Hitogochi, a game that reimagines the Tamagotchi-human relationship from the perspective of the toy. A new human arrives in your lif

The Omnivore’s Dilemma finally has a videogame incarnation

In the interest of full disclosure, let me start by confessing to my carnivorous ways. I enjoy eating meat, and lots of it please and thank you. Braised, roasted, grilled, cured, tartare, barbequed, sous-vide—you name it, I’ll eat. I cannot present you with a compelling ethical argument in defense o