David Rudin

At E3, FIFA 17 concedes that soccer is boring

Soccer clubs are fundamentally in the content business. Their prime offering is a match—90ish minutes of action delivered once or twice a week—but they have to fill in around the edges. This is how it came to pass that clubs started releasing exclusive video content through their own online portals—

Want to weed through a suspect’s phone? There’s a game for that

A few days ago, a terrorist attack devastated a major city. Officials don’t have a body count for you but it’s bad. Do you really need to know the exact number? Would that change anything for you? Anyhow, officials now want to find out how this happened and prevent future attacks. That is the openin

V R 2 asks how much faith you’re willing to put in game makers

The town of Marfa is a repository of modern art and little else in the middle of the Texan high desert. “Whether you aim to remember history or forget it,” reads the first line of the welcome message on its website, a blockish, primitive piece of Internet. That is not the most promising of taglines,

The problem with Brutalist web design

Brutalism, because words no longer have meaning, is apparently a big trend in web design. It is, one gathers, a reference to somewhat austere webpages that are not overloaded with fancy baubles and trinkets. In other words, what we are seeing is not Victorian web design. But what about it is Brutali

Where does brutalism go after concrete?

The primary material of brutalism, the oft derided and now vaguely in vogue architectural movement, was concrete. Every architectural movement has its primary materials, be they glass, wood, or steel, but in the case of brutalism concrete dominates all discussion of the style’s underlying ideas. It