David Rudin

Don’t just listen to this videogame’s music, analyze it

A Game About Conservatory is somewhere between being a game and guided meditation. It is also, I guess, music criticism, though not of the Pitchfork variety. The game does what it says on the tin. You are in a music conservatory, discussing scores, recordings, and practice with your fellow students.

Turn the internet into a floral garden for a happier browsing experience

The Internet is, by and large, an ugly place. This is a reality partially informed by the choices we each make (some more than others, granted) but largely attributable to choices made upstream, before websites arrive on our screens. To beautify the Internet, then, is to wrest control away from the

Second Life is the newest front in America’s electoral ugliness

There is officially nowhere you can go to hide from the interminable agony that is this election, especially online. To wit: Cory Doctorow, by way of Motherboard, reports that tensions between Bernie Sanders and Donald Trump loyalists have boiled over on Second Life (2003). More to the point, Trump

Thailand’s military junta is distorting the videogame market

On May 22, 2014, after months of anti-government protests, the Royal Thai Armed Forces overthrew the country’s government, repealed its constitution, and established rule by military junta. It was a momentous event that flew under Western radars by dint of being the country’s 12th coup since 1932. T

Nova Alea has a go at criticizing the state of urban housing

Molleindustria’s Nova Alea is a parable in search of a game. It is the story of real estate speculation, housing bubbles, and capitalism run amok. The story takes place on a chessboard—that or a graveyard for skyscrapers. Maybe both. “For its masters,” the gentle-voiced narrator intones, “the city w