Davis Cox

Duke Nukem 3D is back (again) like an old uncle telling 20-year-old jokes

Like uncovering a spiral-bound notebook full of junior high poetry, Duke Nukem 3D (1996) is back once again to remind you of what passed for “edgy” in the late 90s. After a half-dozen repackaged versions over the past few years, a sizable anniversary is enough for Gearbox Software, the current stewa

The videogame world of HBO’s Westworld

Based on the 1973 film by Michael Crichton of the same name, HBO’s Westworld has taken the original’s hackneyed premise of a couple tourists escaping from the Delos Corporation’s various time-focused theme parks (Medieval World, West World, and Roman World), and shifted it into a refined look at wha

Merger 3D combines the best and worst of 90s shareware

Nostalgia for the 1990s seems to have become the stock in trade for videogames over the past few years. I’m thinking of the tongue-in-cheek revisit to MS-DOS’s glory days of Vlambeer’s GUN GODZ (2012) and the brutal, tasteful modern reconfiguration of the 90s shooter in this year’s Devil Daggers. Bu

Moon Hunters is about legends, but isn’t quite legendary

Our ancestors courageously spoke their minds, fought against tyranny, ended wars, and along the way also probably made a lot of really stupid mistakes. Just because we don’t care as much about our time-honored heroes’ failures doesn’t mean they didn’t happen, it just proves that history has a way of

Everyone should be squirming to play Push Me Pull You

Sweating, writhing, fleshy worms are locked in combat with each other. Their two heads and four arms struggle to maintain dominance over one another. It’s a vicious and gross game of sport. And yet it is somehow completely, utterly adorable. Push Me Pull You lands somewhere between sumo wrestling, a