Jasper Byrne’s horror opus Lone Survivor is set in the aftermath of a world-ending virus. We talked to Byrne about how he made the game’s rotten food a scourge, and a self-portrait.
Alien Trap’s Capsized wants to let you float, fly and soar freely. If only it gave you some space. Dennis Kogel muses on why Capsized should have widened its horizons.
Petri “Pete” Purho has plenty of tricks up his sleeve. But the Finnish magician and game designer isn’t interested in run-of-the-mill party tricks. Dennis Kogel explains how Purho’s games are built on a foundation of cards.