Emma Kidwell

An awkward game about touching a woman’s body explores sensuality

Just Feel is a project created by a team of seven students whose aim was to “mention sensuality and the pleasure in a poetic and subtle way.” Although I wouldn’t use the word subtle to describe the game, the goal was to “show sensuality without taboo and vulgarity.” The experience is meant to be a v

The problem with videogames that don’t trust their players

Imagine that you’ve started a new level in a game that sets the scene for endless opportunities. A new environment riddled with context clues that allow the player to consider their options on how to proceed—until an uninvited UI prompt coddles their decision-making and shatters the illusion of choi

Live the life of a lonely introvert in a hikikimori simulator

The blinds are drawn. A tiny sliver of light manages to brighten up the room, casting a jagged shadow against the wall that trickles down the length of your bed. A brightly colored poster and several polaroids decorate the walls. A casual guitar riff plays softly in the background, accompanied by th

Juggalos rejoice: Insane Clown Posse is getting its own card game

If your knowledge on the Insane Clown Posse (shortened to ICP) is minimal, chances are you’ll know the musical duo not for their songs, but for their take on clown couture and inspiring the niche fanbase who call themselves Juggalos. There’s even a yearly festival for fans of ICP called “Gathering o

Japanese artist convicted of obscenity for sharing 3D prints of her genitals

Megumi Igarashi (better known as Rokudenashiko or “Good-for-nothing-girl”) is a Japanese artist whose work, which revolves around female genitalia, has sparked legal action to be taken against her. According to Japan Times, Igarashi lost an obscenity case over distributing 3D data soon after getting