Farah Rishi

LARP game has players cope with the expectations placed on different genders

It’s not hard to understand the appeal of LARPing (live-action role playing). A player can both cosplay and let go of their inhibitions in a safe space by acting out a character-driven narrative. Though I’ve never LARPed before, actress Felicia Day convinced me of its potential for sheer fun in an e

The Furry takeover of media

It wasn’t until I was halfway through the Korean visual novel Dandelion – wishes brought to you – (2012), when I had already spent hours trying to get in the pants of a guy who had previously been a black cat, that I began to wonder if I was actually a Furry. Jisoo, the object of my affection in Dan

Media artist makes cute little sex machines

If you’ve ever wondered how it would look to watch virtual machines masterbate, Latvian artist Elstons Kuns has you covered. In his surrealistic virtual art project Erotic Objects, Kuns celebrates the human body by reducing it into a cleaner, less-messy series of colorful automotron, or more precise

Jason Rohrer’s personal games get their own museum retrospective

The Davis Museum at Wellesley College is now exhibiting The Game Worlds of Jason Rohrer until June 26th, 2016. It’s a retrospective of Rohrer’s unique videogames, exemplified by his earlier works such as the semi-autobiographical 2D sidescroller Gravitation (2008) which explores, in Rohrer’s own wor

How female modders are bringing better diversity to videogames

For as long as we’ve had games, we’ve had mods. They’re an integral and maybe necessary part of gaming, used either to personalize an experience or simply as a creative outlet. As a South Asian, I’ve banked on mods to make characters that actually look like me and not a version of myself that looks