Gavin Craig

The joyless heroics of Star Fox Zero

As I sit at my keyboard, trying to figure out what in the world I could possibly say about Star Fox Zero, I find myself forced to concede that there’s not that much wrong with the game as a game. As an engine built to allow players to fly around in a high resolution version of a spaceship apparently

Fleish & Cherry in Crazy Hotel, a cartoon jab into the past

There can be a fascinating tension in watching old cartoons—we’re talking pre mid-20th century here—it lies somewhere between the familiar and the absolutely unexpected. In early appearances, for example, Daffy Duck showed no signs of the devious but hapless narcissist struggling with his peers for

Why Paper?

Support print media in the modern world by backing us on Kickstarter If you want a sense of the difference between the worlds of paper media and videogames, color is the best place to start. In print, as we learn in kindergarten, there are three primary colors—red, blue, and yellow—and you get all t