Jay Egger

Event[0] will break your humanity

The ‘80s linger on today through the afterglow of throwback culture. Stranger Things is probably the most-discussed TV show this year, likely due to the fact that it feeds purely on our nostalgia for ‘80s cinema classics from the likes of Spielberg. Then there’s Everybody Wants Some, which is essent

The challenging design of Event[0]’s insecure AI

One of the big games coming out this week is Event[0]—available for Windows and Mac on September 14th. It’s a sci-fi game set in an alternate retrofuture reality in which humanity built a starship in 1985 and has since embraced artificial intelligence even more than we have now. The events depicted

The Fall Part 2 promises to plummet further into its AI nightmare

We were exposed to the first part of the sci-fi videogame trilogy The Fall over two years ago now. It’s about time some more info on the second part arrived—and that it has, and with a trailer to boot. You can expect it to arrive during first quarter of 2017 on PlayStation 4, Xbox One, Wii U, Window

Tooth & Tail brings out the animals of historical warfare

Pocketwatch Games, the studio that brought us bungling co-op heist game Monaco (2013), is back with Tooth & Tail, an arcade-style strategy game based on the Russian Revolution. While still deep in the development stages with Tooth & Tail, the studio does have a video that shows how matches are able

Get ready to build a relationship with an emotional AI this September

Last time we heard about Event[0] was back in February 2015 with a 20-minute playable demo. That was a while ago, so it’s understandable that we now have a new trailer and a confirmed September 2016 release date (plus, it’s being backed by Indie Fund now). Léonard Carpentier, the producer of Event[0