One of the first things I noticed about Tangiers was how quiet it is. In a medium populated by graphically noisy deaths, swelling soundtracks and the constant ding of coin collection, Tangiers‘ use of diegetic and industrial tones stood out. But while Tangiers promises to be a whisper compared to it
It’s summertime! Which invariably signals the smell of sizzling burgers, the sound of joy and splashing, and the ungodly sight of your gut hanging over the front of your swim trunks like a slab of slimy dolphin meat. I’d say self-hatred is as much a summer tradition as Memorial Day weekend barbecues
While members of the press struggle to properly label Wattam (is it a puzzle game? A sandbox? A friendship simulator?), the latest trailer only continues to defy all categorization and genre. If you haven’t played on of Keita Takahashi’s games before then you haven’t seen a game quite like Wattam, a