The charm of making worlds in The Strange 08 Nov 2013 6 min read Article Designers Monte Cook and Bruce Cordell want to take you places in their new game “The Strange“—their worlds, your own, and those of your favorite films, books, and video games.
How Ubisoft is defying and embracing myth In Assassin’s Creed 4 28 Oct 2013 4 min read Article We talk with lead writer Darby McDevitt and historical consultant Colin Woodard about bringing the 1700s to life.
How Card Hunter reinvented tabletop gaming by getting rid of the table 16 Oct 2013 4 min read Article We speak to game designer Jon Chey and game consultant Richard Garfield (father of Magic: The Gathering) about merging two kinds of play.