Kill Screen Staff

A shocking look at soccer’s dystopian future?

For years Major League Soccer has been trying to think up ways to drum up interest in the world’s most popular sport. Think no more MLS, because this youtube clip might be the ticket. Nothing about the game would have to change: attach shock training collars onto everybody on the field (including th

Do Atari 2600s dream of electric poetry? Yes, they do.

Nothing is 0k is a program that allows Atari 2600 consoles to write poetry. This is a substantial feat, considering the machine only has 4 kilobytes of memory. The way this is done is rather geeky, but also very cool. The machine spits out a pattern of shapes and colors, as seen above, which can the

War Games: This is why people are uneasy about drones.

I got a chance to play around with a quadrotor drone in an empty parking lot on New Years Eve. What’s the big deal, I thought. Yeah, it was cool that I could control the drone with an iPad using virtual thumbsticks, exactly like I’d play a first-person shooter. But the drone was pretty flimsy, it go

PAUSE: What do books do at night? Play Space Invaders (among other things).

Via This is Colossal, a piece of stop-motion whimsy. Keep an eye out for the Space Invaders plug: After organizing their own bookshelf earlier this year, Sean Ohlenkamp and wife Lisa re-doubled their efforts for Type Books in Toronto. After several sleepless nights of animating with a crew of over 2

Cheat Sheet 2/7/12: Journey’s status, Psychonauts 2, and THQ moving forward

It’s that time again. Here’s today’s wrap-up of mainstream gaming news.  – 3 years of development later, much-anticipated downloadable game, Journey, is done and will hopefully be out soon. – Minecraft developer Markus Persson aka Notch, wants to fund Psychonauts 2. – After some pretty serious finan

Does gaming help us relive our adolescence?

When I was sixteen, I got a speeding ticket. I knew I shouldn’t have been driving sixty-five miles per hour in a thirty-five mile per hour zone, but on the other hand how awesome was it (until I got pulled over)? Pretty awesome (until I got pulled over)! Wall Street Journal explains: Recent studies

Debuting at the Super Bowl, "Slacklining" is Super Mario 3D Land IRL.

If you watched the Super Bowl on Sunday, you undoubtedly saw some Will Ferrell lookalike jumping up and down on a rope in what might have been the craziest moment of a Super Bowl halftime show full of very crazy moments. It turns out that guy has a name, and it is not Ron Burgandy. Instead, it’s And

How and why do we remember places in games the way we do?

Neil Burgess’s TED talk on how the brain processes space is a fascinating look into the machinations of our minds but also treads some familiar ground. Burgess introduces the main component of how the brain processes and remembers space—the hippocampus—and then explains that each individual neuron w

Letting kids play with dots has never looked so cool.

Letting kids play can have some beautiful results. For her exhibit Look Now, See Forever, artist Yayoi Kusama painted an entire room white and handed out dots to all the children who came to see. The results are positively Seussian.  -Josiah Harrist [via Flavorwire]

Are MMOs the classrooms of the next generation?

Douglas Thomas and John Seely Brown give a good, long look at how people are learning today. Our schools—our playgrounds, classrooms and public forums—have a very real digital reflection. Over at Boing Boing, Thomas and Brown wax: MMOs draw in players from every walk of life, of every age, and acros

PAUSE: The Periodic Table of Controllers

The following is more or less a family tree of controller evolution throughout the years. It’s pretty rad to see these juxtaposed like this; we’ve never really considered the Dreamcast controller’s influence upon the original Xbox controller, but it’s plain as day. And hey, remember the Virtual Boy?

Adam Sandler signs on to the Candy Land movie…

Yes it’s still in production. No, no one knows why. But now Adam Sandler has signed on to the project, and it’s left Universal and been picked up by Columbia. It’s got a few decent names attached to it (Kevin Lima of Enchanted is directing, and Robert Smigel and Etan Cohen have given the script rewr

Skyrim? Ansel Adams? It’s all the same to us.

The new Tumblr virtualgeographic has a gallery of landscape photos taken in the style of Ansel Adams, probably with a little bit of help from good ol’ Instagram. On a related note, is the ease with which Instagram makes taking vintage-y looking photos ruining photography? Or democratizing it? All I

We collaborated with Popular Science to predict the future of fun.

We’ve curated a section of the February issue of Popular Science, focusing on the future of fun, which games are on the cutting edge of everything, and what even counts as a “game” these days anyways. Today, Felipe Salgado discusses the best games you can find on your web browser. While big-budget g

How Game of Thrones’s marketing could influence games

Before Game of Thrones came out last year, the series faced a great challenge in trying to introduce new viewers while pleasing hardcore fans. The same struggle applies to most if not all successful franchises and remakes within the games industry. The way that Campfire, the show’s marketing team, g

"The Cult of LEGO" reminds us what these little blocks can do.

We just stumbled upon this, but The Cult of LEGO by John Baichtal and Joe Meno was released this past November and seems right up our alley. The book provides both a history and commentary on the ubiquitous LEGO bricks. Read a review of it here. Here’s a taste from the publisher: The Cult of LEGO in

Color Theory in an addictive nutshell

Color is a web game that serves as a lightweight primer on color theory. The only mechanic is clicking in a color wheel to match the given color(s). Despite being extremely straightforward, the game’s demand for precision makes it addictive, catering to the art kid in me. With such a simple mechanic

Does Final Fantasy XIII-2’s Historia Crux have a historical precedent?

In Final Fantasy XIII-2, your party traverses the expanse of time and space through a plot device called the “Historia Crux,” which more or less looks like a map that you can jump from time period to time period and dimension to dimension. It’s all very heady, metaphysical stuff that makes no sense

Could Project Fiona breathe new life into PC gaming?

Razer’s Project Fiona is a PC that looks, in its current incarnation, like the love child of an iPad and a Playstation Move-with maybe a dash of PSP thrown in. As a prototype, it has a long way to go, but it’s following current trends to bring portability and motion controls to games you’d normally

Game arcades and the "silver market."

Game arcades as social spaces have undergone reinvention, rebirth and resurgence. In Tokyo, it seems that arcades have found a new demographic: seniors. Once the preserve of rowdy teenagers, game arcades in Japan are rapidly becoming the hippest place to hang out for a whole new generation — their g