Who Rules the Rules? 22 Nov 2011 4 min read Essay Kirk Battle uses the law to explain why handing a game’s rules over to the computer fundamentally changes its nature—in this case, collectible-card game Magic: The Gathering.
In Brief: The Complex Life 17 Oct 2011 4 min read Article For Kirk Battle, getting stuck in Shin Megami Tensei is a lesson in government.
In Brief: What Can Games Teach Us About Law? 30 Sep 2011 4 min read Article In our first law column, attorney Kirk Battle introduces how game design can shed light on political maneuvers.