Lewis Gordon

The Banner Saga 2 still goes at it hard

The world is breaking. This is what you’re told at the outset of The Banner Saga 2. It’s delivered in a sigh, an exhale, and carries with it the weight of responsibility you bear—not all of those entrusted to your care will make it through the ordeal. There’s an inevitable doom to the proceedings bu

Europia, a videogame that aims to demystify the refugee experience

As the news coverage of Brexit rolls along the focus has inevitably, and somewhat depressingly, shifted to the fallout of the main parties involved. The Conservative party faced a swift and anti-climactic leadership battle following David Cameron’s resignation, and the Labour party is still in turmo

Fairytale of New York: Max Payne 15 Years On

Remedy has always come at videogames from a slightly different angle. Quantum Break, coming out this week, appears to encapsulate the developer’s idiosyncrasies. Rote gunplay livened up with time manipulation. And then lashings of bizarre inter-textuality. They did it in the first two Max Payne game

New music video looks like a broken videogame

The new music video from Berlin-based duo Amnesia Scanner dropped recently and, boy, does it deliver. For the past few years, Amnesia Scanner has been producing some of the most exquisite sonic ruminations on our descent into digital assimilation. The track in question, “Chingy”, is no different as

Firewatch and the great American landscape

Steven Poole put it beautifully in his book Trigger Happy (2000): “the jewel in the crown of what videogames can offer is the aesthetic emotion of wonder… such videogames at their best build awe-inspiring spaces from immaterial light. They are cathedrals of fire.” Cathedrals of fire. Sit on that for