Michael Thomsen

The Nonsense Art of Suda51

With provocative games like No More Heroes and Lollipop Chainsaw, Goichi Suda has been likened to a punk and an exploitation artist. But Michael Thomsen argues that his surreal oeuvre resists easy characterizations and must be likened to nonsense.

The Heartless Dogma

Behind the open-world fantasy of Dragon’s Dogma is a system that guarantees progress, but whose definition of progress are we using? Michael Thomsen reviews Capcom’s latest role-playing game.

New details on Limbo developer Playdead’s next game, Project 2.

A list of interactive grant recipients from the Danish government has outed Limbo developer Playdead’s next game. Code-named Project 2, the list describes the game as taking place in a 3D world but with 2D gameplay. The game will tell the story of a lone boy’s fight against an evil group that are tr

Tinkercad turns 3D object design into a trading game.

video The idea of 3D printing objects has prompted a lot of utopian daydreaming, but it’s also led a host of eager novices to realize they’re actually lousy 3D designers. Tinkercad is a web-based 3D design tool built to make designing objects a simple and communal activity.  Speaking in an interview

Epic forms new studio in Baltimore with former Amalur developers.

Epic Games has created a new studio, Epic Baltimore, largely staffed by former Big Huge Games employees. Interviewed in a story for Eurogamer, Epic’s Mark Rein explains how Epic responded after hearing news of the studios demise. “Mike [Capps, President of Epic] is the total hero there. They called

Do women action heroes always have to be role models?

Must women protagonists be role models before they’re seen as individual human characters? Writing for Think Progress, Alyssa Rosenberg considers the challenges of portraying women heroes in pop culture. “First, members of a minority group, or of a group like women that are a majority but are poorly

9 director Shane Acker to use Source engine to make his next animated film.

For years players have created a roughshod kind of cinema using the games Halo and Splinter Cell, but rarely have professional filmmakers thought to use game design tools for their films. Shane Acker, who directed the Tim Burton-produced 9, aims to change that. He’ll partner with partner with Valve

Neuroscientist explains how survival horror games depend on spatial awareness.

The creation of fear in a videogame is an inexact science but there’s evidence to suggest a neurological mechanism can influence it in some important ways. Writing for Gamasutra, Maral Tajerian, a neuroscientist at Thwackel Consulting, explains the role mirror neurons play in connecting players to t

Researchers use Kinect to keep track of missing car keys.

In another example of people finding interesting uses for Kinect outside of games computer scientists at the University of Virginia in Charlottesville have created a program that uses the camera to keep track of household objects. Shahriar Nirjon and colleague John Stankovic use Kinect cameras in ea

E3: In Zelda Battle Quest fun is other people’s inexperience.

video At E3 Shigeru Miyamoto suggested a full Legend of Zelda game for Wii U won’t be coming anytime soon. The company did, however, show a smaller Zelda game built into NintendoLand, The Legend of Zelda: Battle Quest. The game is a strange hybrid of classic Zelda mechanics combined with Nintendo’s

E3: New Super Mario Bros. 2 and the fabricated scarcity of gold coins.

video It’s sometimes said that scarcity is what gives a thing value. Super Mario Bros. levels offered a model of this balance between scarcity and value, both determined by the game’s designers. The 100 coin benchmark for achieving an extra life had such immediate meaning precisely because of the sc

E3: In Halo 4 the (mostly) silent hero finally gets a voice.

video Like many shooter heroes Halo‘s Master Chief seldom speaks. Conventional wisdom says the absence of a specific voice makes it easier to identify with the hero, projecting parts of ourselves into the game. During a short video demonstration of Halo 4 at E3, Master Chief again breaks this genre