For years players have created a roughshod kind of cinema using the games Halo and Splinter Cell, but rarely have professional filmmakers thought to use game design tools for their films. Shane Acker, who directed the Tim Burton-produced 9, aims to change that. He’ll partner with partner with Valve
The creation of fear in a videogame is an inexact science but there’s evidence to suggest a neurological mechanism can influence it in some important ways. Writing for Gamasutra, Maral Tajerian, a neuroscientist at Thwackel Consulting, explains the role mirror neurons play in connecting players to t
Quinn Pitcock was an All-American defensive lineman at Ohio State and a third round draft pick by the Indianapolis Colts in 2007. Despite the early promise of his athletic career, he developed an addiction to Call of Duty: Modern Warfare‘s online multiplayer mode, which contributed to his decision t
Videogames are beset with rumors and speculation about what secret mysteries developers are holding back. The process of keeping secrets, and determining what should and shouldn’t be a part of public record, is murky and haphazard. Writing in a Quora thread about how Apple keeps its secrets from sli
In another example of people finding interesting uses for Kinect outside of games computer scientists at the University of Virginia in Charlottesville have created a program that uses the camera to keep track of household objects. Shahriar Nirjon and colleague John Stankovic use Kinect cameras in ea