Michael Thomsen

E3: Pikmin 3 and the melancholy of joy of murdering your friends.

video The Pikmin games were always proof that, when presented with the right amount of colorful cheer, the most horrifically sad acts can be digested as easily as candy. The E3 demo of Pikmin 3 carries on in this tradition with a game about a helpless protagonist who’s only path off an alien planet

E3: Gears of War: Judgement ties game difficulty to story progress.

video It’s sometimes argued that the higher the difficulty the purer the experience of a game. Normal difficulty settings are like a guided tour of a game’s locations and set pieces, requiring only a transient understanding of a its central mechanics. In a presentation at E3, Epic and developer Peop

E3: Wii Fit U offers a healthy pretext for pure physical pleasure.

video In the 1980s videogame advocates answered criticisms with claims of improved hand-eye coordination. No one was actually playing games to become more coordinated, but the possibility of some marginal benefit was a convenient tool to defuse skeptics. When Nintendo released the first Wii Fit in 2