Michelle Ehrhardt

Development of Papers, Please creator’s next game hits rough seas

It’s been a year and a half since Papers Please (2013) creator Lucas Pope first announced his nautical mystery game Return of the Obra Dinn, releasing a small demo of the game for players to try for free. Like many demos, it offered a vertical slice of the game’s typical routine, helping to embody w

Interactive web comic simulates what it’s like to have dementia

Towards the end of his life, my grandfather began carrying a notebook wherever he went, writing down every minute detail of his day as best he could. He wasn’t working on a memoir or gathering ideas for a novel, but simply trying to keep track of his memories. At this point, he was years-deep into a

Take a look at Rollovski, the adorable Simogo game that never was

Recently made available for free over on their blog, Simogo’s Rollovski is adorable, clever, and unfortunately, only four levels long. The game, an unreleased prototype, stars a round, limbless detective of the same name, following him on his journey to infiltrate a strange hotel made up entirely of

Death’s Gambit finds the humor in its deadly medieval world

Death’s Gambit, the upcoming medieval action game from developer White Rabbit, likes to wear its influences on its sleeve. Like the recently released Salt & Sanctuary, it’s part Dark Souls (2011) and part Castlevania, sending players into a brutish world that could not yell “here be dragons” any lou

Glaciers writes poetry using Google’s most popular searches

Currently wrapping up its first weekend on display at New York’s Postmasters art gallery, Glaciers is the latest art project from Sage Solitaire (2015) creator and Tharsis systems designer Zach Gage, as well as several billion unknowing co-authors. The exhibit features a collection of small e-ink sc