Michelle Ehrhardt

Polygon Shredder is all the fun of confetti with none of the mess

As I tool around with the cascading confetti waves of web developer Jaume Sanchez Elias’ Polygon Shredder, I feel a bit like Moses parting the red sea. Except this sea isn’t just red, but also blue, yellow, white, and I think I saw a little chartreuse in there. If you ever had a pet tornado in the ‘

Beautiful African fantasy RPG Aurion comes out April 14th

In 2011, Elder Scrolls took players to the overtly Scandinavian nation of Skyrim. This week, Fire Emblem Fates will welcome Western players to the heavily Japanese Hoshido. And now we know that, on April 14th, 2016, Africa will finally get it’s due when Aurion: Legacy of the Kori-Odan opens up its C

Night in the Woods to unravel its angsty teen tale this fall

There are two types of stories we tend to tell in the Fall: scary stories, and stories aimed at winning awards. Night in the Woods wants to be both. First announced with a Kickstarter campaign on October 22, 2013, Night in the Woods was pitched as a clever sidescroller twist on the adventure game, w

A closer look at the audio game console from 1980

Did you know there were such things as audio-only game consoles? We’re going way back to 1978 for the first of these, Mego’s 2XL Robot, which had you insert 8-track cassettes that told jokes, hosted quizzes, and gave you mathematical problems to solve. But that’s not what classic game enthusiast zad

The Division doesn’t want you to think about 9/11

When I entered Ubisoft’s The Division press event on February 2nd in New York, I was greeted by a display of an NYPD patrol car that had crashed into a lightpost, with smoke bellowing from its engine and its lights still flashing. Machines in the rafters vigorously blanketed the room in snow. Cautio