Michelle Ehrhardt

How scientists are using MMOs to study sexism in videogames

For the past few years, one of the more common debates to be found on social media has been over whether women are discriminated against within videogames. This can relate to a number of factors, including skill, female presence in the community, and how women are represented within games, but conve

Scale creator explains how he builds such sizey-wizey puzzles

As anyone who’s spent more than a few hours scratching their head at that damn fox-chicken-grain riddle knows, solving a puzzle can often be a frustrating, demoralizing experience. If the puzzle’s good enough, it can even feel impossible. But despite however stressed the solver feels while trying to

If a pixel-art kitty game doesn’t turn you into a cat person, nothing will

Let’s start off with a confession that’s sure to have my friends messaging me all day: I don’t really like cats. I know, I know—I’m nerdy, I’m introverted, I write about games on the internet, I’m queer. By all accounts, I should be queen cat over here. But ever since growing up with my adorable lab

Entering Below’s deadly caves is not for the faint of heart

Below is about being small in a large, dangerous world. The game’s looming cave system dwarfs the player to little more than a speck on the screen, and its dark corners house hidden tripwires and pits that can lead to an early demise for those who are not careful. Characters only have a small pool o

One way or another, Tangiers is hoping to release by end of summer

It’s been a while since we last heard from Tangiers, the stealth game from a team lead by Alex Harvey that’s meant to pay homage to 20th century avant-garde artists like William S. Burroughs and David Lynch. In October of 2015, the game’s team updated their Kickstarter with a statement that a planne