The job of a producer has always mystified me a little, since the thing they’re producing is more abstract than code or art. Producers oversee the development process and act as a go-between for development teams and publishers. The role of a producer can change depending on the studio, but generall
After Eric Graff’s Xbox account was stolen, he found the thief trying to sell it at Forum Korner. He confronted the thief and called Xbox customer support, and he still doesn’t have his account back. Jason Schreier at Kotaku reports: Eventually a ForumKorner moderator closed the thread and banned In
Vice made the web series Eye For An Eye to market Dishonored, a game about sweet, sweet revenge. As part of this marketing campaign, Vice showed documentary footage of street violence and violence prevention group CeaesFire’s attempts to resolve conflicts peacefully. The web mini-series interviewed
Double Dragon instantly conjures the 1980s. But part of the charm of 80s media is how unaware of its own awfulness it was. Taking the 80s out of Double Dragon and doing an HD remake of it just makes it worse. Mitch Dyer at IGN felt strongly that Double Dragon: Neon was too much like playing in an ar
Paige Johnson at Playscapes dug up some bizarre playground designs from Czechoslavakia in 1960. In searching for more information on the intriguing satellite-inspired play structure by Zden?k N?me?ek featured at the MoMA Century of the Child exhibition I found some fascinating references to a play