All too often, the word “gamer” seems to describe a personality in its entirety. One’s gaming identity is somehow divorced from all the other aspects of one’s personality. Adam Ruch at Kotaku AU fights against this assumption. By being a gamer, I do not stop being a man, a university lecturer, a med
The new indie spaceship management game FTL involves a lot of, well, managing, and not a lot of space exploration. Rampant Coyote of Rampant Games found the game full of emergent narrative, with some surprising solutions to the problem of putting out fires. The focus of the game is not on space – it
Retro gamers will be familiar with the following cycle: you order a game online, you wistfully remember how awesome it was, the package arrives, and you have no desire to play it. This happened to me last time I stopped at GoG and bought Dungeon Keeper. Damien McFerran describes the problem at Eurog
The webcomic Saturday Morning Breakfast Cereal retells Pac-Man in the mode of surrealist existential horror.
Everyone knows that there aren’t enough games set in a post-apocalyptic world inhabited by fish people. That all changes with Sealark, a kind of varation on Harvest Moon, with daily fishing taking the place of farming. Expect it in July 2013.