Teddy Papes

Whales, the lifeblood of free-to-play

A portrait of a free-to-play cash cow: It was a typical weekday night after work: Lee slipped off his shoes, climbed into bed with his iPad, and booted up Clash of Clans. The free-to-play strategy game, in which he went by the name “Metamorphaz,” had quickly become a favorite stress-reliever for him

Frog Fractions will teach you a thing or two

Jim Crafword is a menace. His games have scrambled my brain, made me hate myself, and yet I still love him. Stockholm syndrome I guess. All of his games are worth playing, but definitely try Frog Fractions. On his website, Crawford quotes a reviewer who describes the game as the “Look Around You” of

Is technology ruining horror games?

Horror games used to be slow. The protagonist would slink along, in a digital representaion of what your stomach felt like. They were like this as much by design as they were because of their technological limitations. But with new technology, those slinking games of yesteryear are making way for a

There were lot of smarts behind The Binding of Isaac’s cheekiness

When games get edgy, it usually means they are gory or contain erotica. Too often we conflate pushing the envelope with meaning. Soldier of Fortune let you blow people to pieces, literally. Mass Effect treats sex and romance as though it were written by a salacious 13 year old (I will give credit to

The merit of single-player games

Multiplayer is often considered to be a shtick. When BioShock Infinite had its multiplayer cut, fans rejoiced that the game wouldn’t be polluted with marketing contrivance. To the ire of fans, Mass Effect 3 hid parts of its ending if you did not play its multiplayer. There are, of course, games that