Shadow Hearts
Feature

The immortal weirdness of Shadow Hearts

This article is part of PS2 Week, a full week celebrating the 2000 PlayStation 2 console. To see other articles, go here.  This article contains spoilers for Shadow Hearts, Shadow Hearts: Covenant, and World War I. /// Several famously grim prophecies were recorded in the run-up to World War I. “The lamps are going out all over Europe, and we shall not see them lit again in our life-time,” said Sir Edward Grey, turning a phrase better remembered now than his own role in the disaster. On the first day of the war, Henry James wrote privately of “the plunge of…

dark souls iii promotional image
Review

Dark Souls III: Super Dark Souls World

Spoilers for a few Dark Souls III bosses below. /// The hardest Souls game, people say, is the one you played first. That’s where you learned the language, starting with the common nouns: the grunting Hollows who bust through wooden barricades, the poison swamp, the dragon who toasts the same spot forever like a puzzle in an adventure game, the giant whose feet must be pummeled until he loses his balance, the soul-lovin’ lady who has suggestive level-up conversations with you, and so on. But internalizing the games’ finicky grammar is the difficulty. A fluent Souls player follows dozens of…

tormentlead
Article

Advice from Torment: Tides of Numenera

Torment: Tides of Numenera is, in its own words, “chewy and full of strangeness.” The game’s beta sets players down in the city of Sagus Cliffs, where weird humans and alien “visitants” live in squalor beside buried spaceships. You meet citizens who can’t stop sprouting extra toes, others who drink and brood about psychic wars, and one who’s trying hard to stop a robot from having babies. They toil in the shadow of countless dead civilizations, as well as the shadow of the monumental Planescape: Torment (1999), whose themes, protagonist, and aversion to short sentences have been carried over intact…

fallout41
Feature

Fallout 4: Return to Junktown

For more in-depth game writing, back our Kickstarter! Here comes the trashman! He’s strutting down the highway in his scrap metal suit, tin cans rattling up and down its legs, soda bottles and glue dispensers falling out the cracks between its plates, cereal boxes bobbling on the tips of his metal fingers. He’s blasting “The Wanderer” with no headphones on and waking the mole rats up. He’s bounding downtown like he owns the world. He intends to put all of it into his pockets. He works fastest indoors: his vision jumps from floor to desk to shelf, hunting for the…